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Unity - Fake Point Light

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Devlog

  • Update 1.1.0 - More Features!
    November 30, 2024 by Lazy Eti
    New: Custom Material Editor GUI Added Specular rendering Added Dithering Rendering Added Flicker Tint parameter Added Blend modes: Contrast, Negative Improved screen space shadows look and reliability... Continue reading
  • Patch 1.0.5 - Accurate Color Mode + Fixes
    November 06, 2024 by Lazy Eti
    1
    Bug Fixes: Fixed BIRP VR Single pass SAMPLE_TEXTURE2D_ARRAY error Fixed AR Passthrough rendering compatibility on Meta Quest consistent halo size when switching between isometric and perspective views... Continue reading
  • Patch 1.0.4 - Orthographic Cam Fix
    July 05, 2024 by Lazy Eti
    Bug Fixes: Fixed Orthographic camera issues... Continue reading
  • Patch 1.0.3 - WEBGL / VR support
    June 29, 2024 by Lazy Eti
    1
    Bug Fixes: Fixed VR Stereo rendering shader Errors Fixed WebGL shader Errors Added: Added more spotlight 3D meshes... Continue reading
  • Patch 1.0.1 - Bug Fixes
    June 17, 2024 by Lazy Eti
    Changelog: Fixed warning when Amplify not installed Fixed BIRP not displaying lights if shadow rendering is disabled in settings Fixed URP <2021: Error: Couldn’t include DOTS.HLSL Fixed URP <2021: U... Continue reading
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