Update 1.1.0 - More Features!


New:

  • Custom Material Editor GUI
  • Added Specular rendering
  • Added Dithering Rendering
  • Added Flicker Tint parameter
  • Added Blend modes: Contrast, Negative
  • Improved screen space shadows look and reliability

Bug Fixes:

  • Improved noise projection on rounded surfaces
  • Fixed soft shading issues
  • Optimized shader and removed unnecessary instructions

Full Changelog: DOCUMENTATION


A lot has changed in this update so new bugs are likely to appear.

Please let me know if you find some and i'll try to fix them asap

Files

FakePointLightURPBuiltIn-1.1.0.unitypackage 1 MB
4 days ago

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