Patch 1.0.5 - Accurate Color Mode + Fixes
Unity - Fake Point Light » Devlog
Bug Fixes:
- Fixed BIRP VR Single pass SAMPLE_TEXTURE2D_ARRAY error
- Fixed AR Passthrough rendering compatibility on Meta Quest
- consistent halo size when switching between isometric and perspective views
Added:
- “Accurate Colors” Setting - available on Urp for a more faithful lighting style
- “Halo Depth Fade” Setting - Better control of the halo surface penetration fade
Files
FakePointLightURPBuiltIn-1.0.5.unitypackage 691 kB
28 days ago
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Unity - Fake Point Light
Unity shader asset that lets you create stylized fake lights!
More posts
- Update 1.1.0 - More Features!4 days ago
- Patch 1.0.4 - Orthographic Cam FixJul 05, 2024
- Patch 1.0.3 - WEBGL / VR supportJun 29, 2024
- Patch 1.0.1 - Bug FixesJun 17, 2024
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